This was a fun adventure, a little trite, but good for a young adult audience.
Think Groundhog Day Movie but with a twist. I read this with my young grand daughter and found it quite entertaining for a young teen book. The heroine must play a virtual reality game for real when the program is sabotaged by outsiders. She has a limited amount amount of time to navigate the logic mazes and problems surrounding her ascension as the new ruler. Every time she makes a wrong decision she is killed off in the game, problem is that with the defective program due to the sabotage she faces the real chance of actually dying if she can't complete the game in her allotted time. It was fun for us to try and guess what decisions she should make as she restarts the game a number of times. Young children, ages 9-13 would enjoy this book. And even though the title says Book 2 there is no need to read the first one as this is a stand alone book.