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Professional Unity and C#: Multi-Platform 3D Game Development
Professional Unity and C MultiPlatform 3D Game Development Author:Manuel Saint-Victor, Deniz Opal The first professional book on Unity, the multi-platform, dynamic 3D game engineAs a dynamic, graphically rich 3D game engine, Unity3D stands out from its competitors because it works on nearly every desktop and mobile platform. This book is the first of its kind to offer a technical look at professional-level programming of games using C#. You'... more »ll begin with learning how to install Unity3D and gradually move on to more advanced coding topics in C#. Each object is introduced, applied to the code, demonstrated through examples, and added to an example game that is built upon throughout the book. By the end of the book, you will be encouraged to create a game and upload it to a site where other users can view and comment on it, cultivating the learning process through constructive criticism and interaction.Explains how to maximize the unique capabilities of Unity3D for programming gamesDiscusses advanced coding topics concerning working with C#Highlights creating shaders that will manipulate the way graphics are rendered by the game engineExtends the reach of the book beyond the Unity3D user base by discussing how Unity3D is an ideal way to break into the social Web site marketAddresses a plethora of C# questionsDemystifies Unity3D co-routines and the yield statement in a clear and concise mannerWhether you use this book as a tutorial or reference manual for working with Unity3D and C#, you will most certainly find it to be invaluable.« less