Reviewed by Theresa L. Stowell for TeensReadToo.com
In the fifth installment of the SEPTIMUS HEAP saga, Septimus has been made senior apprentice after having returned alive (the only apprentice to do so) from his Queste.
Septimus and his dragon, Spit Fyre, set off on what is supposed to be a simple mission to retrieve his friends Princess Jenna, Nicko, Beetle, Snorri, Ullr, and Milo from the Trading Post, where he had left them at the end of the last mission. The retrieval quickly becomes complicated when Septimus mistakenly refuses the live SafeCharm sent to him by Aunt Zelda.
The SafeCharm, which holds a jinnee, is stolen from the delivery boy to whom Zelda had entrusted it and opened by a boy named Merrin. Since Merrin is not particularly bright, he has no idea of what a jinnee is, let alone what to do with one. As a result, the jinnee is set free to wreak havoc.
Meanwhile, Wolf Boy, one of Septimus' best friends, sets off on his own Task, which will lead him to fulfill the role of Zelda's apprentice, or Intended Keeper.
When Septimus meets up with his friends, they are on a ship owned by Milo Banda, Jenna's father, and only Jenna and Beetle decide to return with Septimus and Spit Fyre. The separation of the friends causes problems for both groups, as Septimus' group runs into a dangerous storm during which Spit Fyre is injured and crash lands on a small island, and Nicko's group must deal with a mysterious chest that Milo has brought onto his ship.
As usual, Sage captures attention from the first page and holds readers enthralled until the last. Fans of Septimus Heap will find this new journey as enjoyable as his previous ones - and will wait impatiently for the next adventure of this likeable young hero.
In the fifth installment of the SEPTIMUS HEAP saga, Septimus has been made senior apprentice after having returned alive (the only apprentice to do so) from his Queste.
Septimus and his dragon, Spit Fyre, set off on what is supposed to be a simple mission to retrieve his friends Princess Jenna, Nicko, Beetle, Snorri, Ullr, and Milo from the Trading Post, where he had left them at the end of the last mission. The retrieval quickly becomes complicated when Septimus mistakenly refuses the live SafeCharm sent to him by Aunt Zelda.
The SafeCharm, which holds a jinnee, is stolen from the delivery boy to whom Zelda had entrusted it and opened by a boy named Merrin. Since Merrin is not particularly bright, he has no idea of what a jinnee is, let alone what to do with one. As a result, the jinnee is set free to wreak havoc.
Meanwhile, Wolf Boy, one of Septimus' best friends, sets off on his own Task, which will lead him to fulfill the role of Zelda's apprentice, or Intended Keeper.
When Septimus meets up with his friends, they are on a ship owned by Milo Banda, Jenna's father, and only Jenna and Beetle decide to return with Septimus and Spit Fyre. The separation of the friends causes problems for both groups, as Septimus' group runs into a dangerous storm during which Spit Fyre is injured and crash lands on a small island, and Nicko's group must deal with a mysterious chest that Milo has brought onto his ship.
As usual, Sage captures attention from the first page and holds readers enthralled until the last. Fans of Septimus Heap will find this new journey as enjoyable as his previous ones - and will wait impatiently for the next adventure of this likeable young hero.
I loved this whole series. The writing is engaging and I love the characterizations. I am an adult but still enjoy these books.