Maximum Ride: The Manga, Vol 2
Author:
Genres: Teen & Young Adult, Comics & Graphic Novels
Book Type: Paperback
Author:
Genres: Teen & Young Adult, Comics & Graphic Novels
Book Type: Paperback
Jennifer W. (GeniusJen) reviewed on + 5322 more book reviews
Reviewed by Jaglvr for TeensReadToo.com
The kids have escaped their cages from Vol. 1 and are hiding out, trying to recover. They've saved Angel and are all together once again. But soon Max starts to have bizarre headaches and a voice convinces her that they all need to head to New York City to find the Institute of Higher Living.
The children reach NYC and are amazed at the city spread before them. The voice inside Max's head encourages her to experience some fun. What that means, she doesn't know, but she follows the voice's direction. The kids find themselves on a bus stopping in front of a toy store. While in the store, they learn of a new power Angel has acquired: she's able to manipulate people with her thoughts.
But no matter where the kids go, the Erasers always seem to find them. They can't seem to get a decent night's rest, nor a good meal. Cops even force them out of the high tree branches in Central Park, alerting them to the fact that the signs say no climbing the trees.
When they finally discover the Institute, what they find inside is beyond surprising. The discovery creates more questions than it answered. With clues in their hands, the kids head off to learn their beginnings....in Vol. 3.
The artwork and storytelling in Vol. 2 is just as appealing and beautiful as was found in the first volume. And as with the first work, readers do not have to know the full story to understand the action that is going on. The graphics do a wonderful job of revealing the plot and the action at just the right pace.
Anticipation is already building for their next adventure in Washington, DC.
The kids have escaped their cages from Vol. 1 and are hiding out, trying to recover. They've saved Angel and are all together once again. But soon Max starts to have bizarre headaches and a voice convinces her that they all need to head to New York City to find the Institute of Higher Living.
The children reach NYC and are amazed at the city spread before them. The voice inside Max's head encourages her to experience some fun. What that means, she doesn't know, but she follows the voice's direction. The kids find themselves on a bus stopping in front of a toy store. While in the store, they learn of a new power Angel has acquired: she's able to manipulate people with her thoughts.
But no matter where the kids go, the Erasers always seem to find them. They can't seem to get a decent night's rest, nor a good meal. Cops even force them out of the high tree branches in Central Park, alerting them to the fact that the signs say no climbing the trees.
When they finally discover the Institute, what they find inside is beyond surprising. The discovery creates more questions than it answered. With clues in their hands, the kids head off to learn their beginnings....in Vol. 3.
The artwork and storytelling in Vol. 2 is just as appealing and beautiful as was found in the first volume. And as with the first work, readers do not have to know the full story to understand the action that is going on. The graphics do a wonderful job of revealing the plot and the action at just the right pace.
Anticipation is already building for their next adventure in Washington, DC.
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